September 24, 2024
With Tiberio Ferreira, Backend Development Lead
What inspired your career in tech?
The fast pace. And the possibility of having a great impact on the world with just a computer and an internet connection. I also got the impression that it was the force making most innovations in other fields possible.
When it comes to developing software, what do you think is most important?
Attention to detail. Especially the failure cases and interactions with the rest of the system. It's easy to get the "happy" path working and forget to account for the edge cases. Our users are good at finding those. :)
What's one piece of advice you would give to others looking to work in tech?
The learning curve can be steep. Having a personal project to keep you motivated can go a long way. Try creating a simple project that would scratch an itch you have. Always forget your clothes in the washing machine? Have it send you a message when it is done.
What's the most rewarding part of your job at ShowSeeker?
The people. Everyone is very kind, welcoming, and willing to help, which makes working at ShowSeeker even more enjoyable.
What's your favorite feature or part of Pilot you have worked on?
I'm particularly proud of an internal tool we created. The data lifter allows us to test changes before they are incorporated into Pilot, even when the changes are corporation-specific. Each change is tested in a different Pilot instance, so multiple changes can be tested in parallel, increasing our development and QA speed.
How do you see Pilot evolving in the next few years?
I see Pilot becoming even more mature and stable, dominating linear TV and taking a bite of the advanced space.
If you could have any superpower to help you at work, what would it be?
Perfect foresight, so I can see the impact of each big architectural decision before making it and always make the right call.
Outside of work, tell us about your passions, hobbies, or just things you enjoy.
I enjoy building small home automation to help with daily tasks, especially if 3D printing is involved. Lately, I've been exploring different ways of making systems more explainable and debuggable.